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	<id>https://rpg.manath.com/index.php?action=history&amp;feed=atom&amp;title=Session_21%3A_Riders_to_Ribbons</id>
	<title>Session 21: Riders to Ribbons - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://rpg.manath.com/index.php?action=history&amp;feed=atom&amp;title=Session_21%3A_Riders_to_Ribbons"/>
	<link rel="alternate" type="text/html" href="https://rpg.manath.com/index.php?title=Session_21:_Riders_to_Ribbons&amp;action=history"/>
	<updated>2026-05-16T15:28:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://rpg.manath.com/index.php?title=Session_21:_Riders_to_Ribbons&amp;diff=989&amp;oldid=prev</id>
		<title>Manath: /* Encounter: The Meatgrinder */</title>
		<link rel="alternate" type="text/html" href="https://rpg.manath.com/index.php?title=Session_21:_Riders_to_Ribbons&amp;diff=989&amp;oldid=prev"/>
		<updated>2025-07-24T20:25:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Encounter: The Meatgrinder&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:25, 24 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l61&quot;&gt;Line 61:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* What proceeded was a slaughter of a great portion of Zhentarim forces.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* What proceeded was a slaughter of a great portion of Zhentarim forces.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The first wave, mounted spearmen and rangers, fell victim to a Spike Growth spell, throned briars piercing and dismounting them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The first wave, mounted spearmen and rangers, fell victim to a Spike Growth spell, throned briars piercing and dismounting them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Their horses escaped with cuts&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Their horses escaped with cuts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The second wave, of ogres and their displacer beast pets, fell to the same Spike Growth, with Glenn goading them on one of their mounts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The second wave, of ogres and their displacer beast pets, fell to the same Spike Growth, with Glenn goading them on one of their mounts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A third wave of ground troops fell to fireballs, a few attempting to flee, only to be felled by a pursuing owlin.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A third wave of ground troops fell to fireballs, a few attempting to flee, only to be felled by a pursuing owlin.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manath</name></author>
	</entry>
	<entry>
		<id>https://rpg.manath.com/index.php?title=Session_21:_Riders_to_Ribbons&amp;diff=987&amp;oldid=prev</id>
		<title>Manath: /* Memes */</title>
		<link rel="alternate" type="text/html" href="https://rpg.manath.com/index.php?title=Session_21:_Riders_to_Ribbons&amp;diff=987&amp;oldid=prev"/>
		<updated>2025-07-24T20:16:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Memes&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:16, 24 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l94&quot;&gt;Line 94:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 94:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Memes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Memes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Octavius&#039;s stealth ability, probably.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== DM Thoughts ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== DM Thoughts ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Remind me to place encounters strictly underground, in linear dungeons made of hard rock.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Remind me to place encounters strictly underground, in linear dungeons made of hard rock.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manath</name></author>
	</entry>
	<entry>
		<id>https://rpg.manath.com/index.php?title=Session_21:_Riders_to_Ribbons&amp;diff=986&amp;oldid=prev</id>
		<title>Manath: Created page with &quot;Octavius conjuring a Shield spell  == Summary == The Waterfall Cave File...&quot;</title>
		<link rel="alternate" type="text/html" href="https://rpg.manath.com/index.php?title=Session_21:_Riders_to_Ribbons&amp;diff=986&amp;oldid=prev"/>
		<updated>2025-07-24T20:15:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php?title=File:Octavius_and_the_Ballista.png&quot; title=&quot;File:Octavius and the Ballista.png&quot;&gt;right|600px|Octavius conjuring a Shield spell&lt;/a&gt;  == Summary == &lt;a href=&quot;/index.php?title=File:The_Waterfall_Cave.png&quot; title=&quot;File:The Waterfall Cave.png&quot;&gt;right|600px|thumb|The Waterfall Cave&lt;/a&gt; File...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Octavius and the Ballista.png|right|600px|Octavius conjuring a Shield spell]]&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
[[File:The Waterfall Cave.png|right|600px|thumb|The Waterfall Cave]]&lt;br /&gt;
[[File:House Phaulkon Shield.png|right|600px|thumb|House Phaulkon Shield]]&lt;br /&gt;
&lt;br /&gt;
The party sheltered in a waterfall cave, planning to breach the manor basement via badger-dug tunnel. At dawn, a Zhentarim scouting party neared, but Octavius&amp;#039;s illusory bear growl scared them off. Smokescale, resummoned and suspicious of thralls, accepted an insult as proof and scouted ahead, confirming lighter defenses and talk of slain intellect devourers.&lt;br /&gt;
&lt;br /&gt;
While preparing near the walls, Octavius&amp;#039;s sneeze gave them away--horns blared and ballistas fired as the party fled north. They ambushed pursuing riders in the woods: Spike Growth shredded cavalry, ogres and displacer beasts fell next, and fireballs finished fleeing troops, leaving the manor eerily quiet.&lt;br /&gt;
&lt;br /&gt;
Lilia tunneled beneath the walls, opening a path into the basement. Inside, they found a dead man&amp;#039;s head crawling with spiders, Glenn claimed the Ranger General&amp;#039;s old shield, and Detect Magic revealed enchantments moving upstairs. After failing to open a chest, they shoved it into the tunnel as the session ended.&lt;br /&gt;
&lt;br /&gt;
== XP Award ==&lt;br /&gt;
&lt;br /&gt;
* 525 XP for evading the scouting party with illusion magic&lt;br /&gt;
* 1000 XP for turning half of the Zhentarim camp into mincemeat&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Total: 1525 XP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Current XP: 32588 XP -&amp;gt; 34113 XP &amp;#039;&amp;#039;&amp;#039; (Level 7 --&amp;gt; Level 8!)&lt;br /&gt;
* &amp;#039;&amp;#039;(Required for next level: 48000 XP)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Things That Happened ==&lt;br /&gt;
&lt;br /&gt;
=== The Waterfall Cave ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Date:&amp;#039;&amp;#039;&amp;#039; 18th of Tarsakh (The Claw of the Storms, April), evening, 1372 DR&lt;br /&gt;
* The party departed the Phaulkon Manor grounds, heading north into Hullack Forest, seeking shelter from scouting parties.&lt;br /&gt;
* After a few hours, they located a cave behind a small waterfall. Scouting it showed no signs of permanent bear residence.&lt;br /&gt;
* Deciding against Diedric&amp;#039;s Tiny Hut, they rested for the night, discussing a plan to enter the estate through the basement via the shaping of stone and a dire badger digging beneath its walls.&lt;br /&gt;
&lt;br /&gt;
=== Encounter: The Scouting Party ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Date:&amp;#039;&amp;#039;&amp;#039; 19th of Tarsakh (The Claw of the Storms, April), morning, 1372 DR&lt;br /&gt;
* The party awoke to the gentle humming of Diedric&amp;#039;s warhammer.&lt;br /&gt;
* A scouting Zhentarim party could be heard approaching the waterfall, saying that&amp;#039;s somewhere they would have hidden.&lt;br /&gt;
* Octavius cast Minor Illusion, creating the sounds of a bear growling in warning.&lt;br /&gt;
* The scouting party fell victim to the ruse, moving onward.&lt;br /&gt;
&lt;br /&gt;
=== The Fiend&amp;#039;s Report ===&lt;br /&gt;
* After being resummoned, Smokescale demanded proof that the party were not mind flayer thralls.&lt;br /&gt;
** He was satisfied by an appropriate insult.&lt;br /&gt;
* Unit 137 poked Glenn to confirm.&lt;br /&gt;
* Smokescale was sent to scout. He flew off invisibly.&lt;br /&gt;
** He returned to ask for directions.&lt;br /&gt;
* He flew off in the correct direction.&lt;br /&gt;
* He returned several hours later, confirming that the Zhentarim stronghold was less alert. He overheard chatter about intellect devourers having been killed by scouting parties.&lt;br /&gt;
* The party made their way toward the manor grounds once more.&lt;br /&gt;
&lt;br /&gt;
=== The Owlin Rogue ===&lt;br /&gt;
* As the party began to make preparations outside the manor&amp;#039;s walls, Octavius sneezed.&lt;br /&gt;
* The party began fleeing north back into Hullack Forest as warning horns blared and ballistas fired.&lt;br /&gt;
* Octavius narrowly avoided being skewered several times, using his divination and a Shield spell.&lt;br /&gt;
* As the party fled, they inexplicably began musing on the geography of the region, including the Elfmound and the Wailing Fog to the east. &lt;br /&gt;
** Their encyclopedic knowledge revealed that the Elfmound was really a netherese ruin, with a stone that killed all who touched it -- and that the Wailing Fog was rumored to be a the lair of a coven of hags.&lt;br /&gt;
&lt;br /&gt;
=== Making a Stand ===&lt;br /&gt;
* Scouting over the trees once out of range, Octavius spotted several riders heading toward the party.&lt;br /&gt;
* They decided to make a stand in the woods.&lt;br /&gt;
* Glenn set up a rope trap across some trees for the enemy riders.&lt;br /&gt;
* The party hid among the trees.&lt;br /&gt;
* As the riding party approached, Octavius was immediately spotted poking his white owlin head from behind a tree.&lt;br /&gt;
&lt;br /&gt;
=== Encounter: The Meatgrinder ===&lt;br /&gt;
* What proceeded was a slaughter of a great portion of Zhentarim forces.&lt;br /&gt;
* The first wave, mounted spearmen and rangers, fell victim to a Spike Growth spell, throned briars piercing and dismounting them.&lt;br /&gt;
** Their horses escaped with cuts..&lt;br /&gt;
* The second wave, of ogres and their displacer beast pets, fell to the same Spike Growth, with Glenn goading them on one of their mounts.&lt;br /&gt;
* A third wave of ground troops fell to fireballs, a few attempting to flee, only to be felled by a pursuing owlin.&lt;br /&gt;
* Charred bones and ogre mincemeat remained in the aftermath of the slaughter.&lt;br /&gt;
* The manor grew silent, no longer sending forth troops.&lt;br /&gt;
&lt;br /&gt;
=== Tunneling ===&lt;br /&gt;
* Glancing at the aftermath and Glenn, his new horse fled into the woods.&lt;br /&gt;
* The party proceeded back toward the manor, no longer being pursued.&lt;br /&gt;
* Smokescale scouted ahead, saying that they were hunkering down, barring the main gate, with more archers on the walls.&lt;br /&gt;
* Lilia animorphed into a giant starry badger and began digging.&lt;br /&gt;
* It wasn&amp;#039;t too long before she dug a tunnel underneath the wall, and after a few attempts, breached the soft cobblestones that made the floor of the manor&amp;#039;s basement.&lt;br /&gt;
* The party followed her inside, Unit 137 rolling through.&lt;br /&gt;
&lt;br /&gt;
=== The Basement ===&lt;br /&gt;
* The party ascended into the manor&amp;#039;s basement, dark with its muddy cobblestone floor.&lt;br /&gt;
* Crates of supplies and barrels of wine were visible, along with a locked treasure chest and a large iron cage.&lt;br /&gt;
* In the cage was the body of a skinny dead man, skin milky white, facedown. It smelled of excrement.&lt;br /&gt;
** Half of the man&amp;#039;s head was missing, spider webs protruding from the opening, attached to the cage walls. Around him were empty vials of dreamsilk.&lt;br /&gt;
* The party hesistantly turned his head around with a Mage Hand spell.&lt;br /&gt;
** Spiders poured out of the hole in his head, eyes, and mouth.&lt;br /&gt;
* Leaning against a wooden crate was the Ranger General&amp;#039;s previous shield, bearing the symbol of House Phaulkon. Glenn took this.&lt;br /&gt;
* Diedric tried to remove the curse from Glenn, but he still felt its barbs resist the spell, as he was not close enough to the point of origin.&lt;br /&gt;
* Octavius cast a Detect Magic spell, sensing a collection of Abjuration and Transmutation magic upstairs, which appeared to move.&lt;br /&gt;
* Failing to unlock the chest with a conjured lockpick, they shoved the chest into the hole and the session came to an end.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
* Nothing new&lt;br /&gt;
&lt;br /&gt;
== NPCs Encountered (or mentioned) ==&lt;br /&gt;
* No new named characters&lt;br /&gt;
&lt;br /&gt;
== Memes ==&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
== DM Thoughts ==&lt;br /&gt;
* Remind me to place encounters strictly underground, in linear dungeons made of hard rock.&lt;/div&gt;</summary>
		<author><name>Manath</name></author>
	</entry>
</feed>