Difference between revisions of "Smokescale and Unit 137 Subclasses"
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''Focusing on his past failures, Smokescale weaves soul-binding contracts and dark favors into tangible power — the souls of those he has damned.'' | ''Focusing on his past failures, Smokescale weaves soul-binding contracts and dark favors into tangible power — the souls of those he has damned.'' | ||
+ | |||
+ | === Soul Collecting === | ||
+ | ''3rd-level Infernal Scribe feature'' | ||
+ | |||
+ | Smokescale has been granted limited authority by Archduke Bel to act as an infernal contractor — a freelance collector of souls, learning the legalese of damnation. Each night, while the rest of the party sleeps, Smokescale ventures into the world under a forged identity, offering tailored contracts to the desperate, dying, or vengeful. | ||
+ | |||
+ | To conduct these deals, he assumes the persona of **Cassander**, a suave cambion with a forked tongue, gleaming horns, and a flair for paperwork. Smokescale gains the **Minor Illusion** cantrip, which he uses to alter his voice and appearance during these negotiations. | ||
+ | |||
+ | These infernal contracts are magically binding and written in subtle, damning clauses. When a creature knowingly agrees to the terms — whether aloud, in writing, or by unmistakable action — their soul is marked and drawn into the **soul medallion**, a blackened, infernal token Smokescale wears around his neck. | ||
+ | |||
+ | ==== Persuasive Deal-Maker ==== | ||
+ | Smokescale’s silver tongue becomes sharper with every contract. He gains **proficiency in the Persuasion skill**, or **expertise** if already proficient. Additionally, when attempting to convince a creature to accept a deal that benefits him (or "Cassander"), Smokescale has **advantage** on Persuasion checks against targets who are **desperate, dying, or otherwise compromised** (as determined by the DM). | ||
+ | |||
+ | ==== Soul Charges ==== | ||
+ | Smokescale can store **soul charges** in his medallion, each representing a soul he has bargained for. He begins with **1 soul charge**, which he regains after a long rest, assuming he has access to a populated area where he can seek out new contracts. In desolate locations, the DM may require a roleplay scene, an infernal contract attempt, or a successful Persuasion check to recover a charge. | ||
+ | |||
+ | He expends these soul charges to cast **warlock spells** as if using a **3rd-level spell slot**. These spells are not his own magic but are drawn directly from the damned souls he consumes. | ||
+ | |||
+ | Soul charges increase as the **party’s level** increases: | ||
+ | |||
+ | * '''Party Level 3''': 1 soul | ||
+ | * '''Party Level 6''': 2 souls | ||
+ | * '''Party Level 9''': 3 souls | ||
+ | * '''Party Level 12''': 4 souls | ||
+ | * '''Party Level 15''': 5 souls | ||
+ | * '''Party Level 18''': 6 souls | ||
+ | |||
+ | ==== Spellcasting Notes ==== | ||
+ | Smokescale may cast any spell from the **warlock spell list**, provided its level is 3rd or lower. He uses **Charisma** as his spellcasting ability, and the **DC** for any saving throw is calculated as: | ||
+ | |||
+ | <code>8 + Smokescale’s proficiency bonus + CHA modifier</code> | ||
+ | |||
+ | He does not require material components for these spells unless the component has a listed gold cost. | ||
=== Subclass: Ashcloak === | === Subclass: Ashcloak === |
Revision as of 22:47, 12 April 2025
Contents
Leveling Progression
PC Level | Checkmark # | Hit Dice | Notes |
---|---|---|---|
1–2 | – | Base | Smokescale: 6d4+6 (21 HP), Unit 137: 1d8 (5 HP); no subclass yet |
3 | 1 | +1 Hit Die | Subclass chosen |
6 | 2 | +1 Hit Die | Specialization perk chosen |
9 | 3 | +1 Hit Die | Specialization perk chosen |
12 | 4 | +1 Hit Die | Specialization perk chosen |
15 | 5 | +1 Hit Die | Specialization perk chosen |
18 | 6 | +1 Hit Die | Specialization perk chosen |
Subclasses
Smokescale – The Indentured Imp
Reaching too high above his station and having a contract flipped on him, Smokescale now serves the party — desperately seeking a way out.
Subclass: Infernal Scribe
Focusing on his past failures, Smokescale weaves soul-binding contracts and dark favors into tangible power — the souls of those he has damned.
Soul Collecting
3rd-level Infernal Scribe feature
Smokescale has been granted limited authority by Archduke Bel to act as an infernal contractor — a freelance collector of souls, learning the legalese of damnation. Each night, while the rest of the party sleeps, Smokescale ventures into the world under a forged identity, offering tailored contracts to the desperate, dying, or vengeful.
To conduct these deals, he assumes the persona of **Cassander**, a suave cambion with a forked tongue, gleaming horns, and a flair for paperwork. Smokescale gains the **Minor Illusion** cantrip, which he uses to alter his voice and appearance during these negotiations.
These infernal contracts are magically binding and written in subtle, damning clauses. When a creature knowingly agrees to the terms — whether aloud, in writing, or by unmistakable action — their soul is marked and drawn into the **soul medallion**, a blackened, infernal token Smokescale wears around his neck.
Persuasive Deal-Maker
Smokescale’s silver tongue becomes sharper with every contract. He gains **proficiency in the Persuasion skill**, or **expertise** if already proficient. Additionally, when attempting to convince a creature to accept a deal that benefits him (or "Cassander"), Smokescale has **advantage** on Persuasion checks against targets who are **desperate, dying, or otherwise compromised** (as determined by the DM).
Soul Charges
Smokescale can store **soul charges** in his medallion, each representing a soul he has bargained for. He begins with **1 soul charge**, which he regains after a long rest, assuming he has access to a populated area where he can seek out new contracts. In desolate locations, the DM may require a roleplay scene, an infernal contract attempt, or a successful Persuasion check to recover a charge.
He expends these soul charges to cast **warlock spells** as if using a **3rd-level spell slot**. These spells are not his own magic but are drawn directly from the damned souls he consumes.
Soul charges increase as the **party’s level** increases:
- Party Level 3: 1 soul
- Party Level 6: 2 souls
- Party Level 9: 3 souls
- Party Level 12: 4 souls
- Party Level 15: 5 souls
- Party Level 18: 6 souls
Spellcasting Notes
Smokescale may cast any spell from the **warlock spell list**, provided its level is 3rd or lower. He uses **Charisma** as his spellcasting ability, and the **DC** for any saving throw is calculated as:
8 + Smokescale’s proficiency bonus + CHA modifier
He does not require material components for these spells unless the component has a listed gold cost.
Subclass: Ashcloak
A whisper in the sulfurous fog, Smokescale excels at enshrouding his allies in a hellish veil, striking unseen with deadly precision.
Subclass: Climbing the Baatorian Ladder
Ambitious and infernally motivated, Smokescale claws his way up the hierarchy of the Nine Hells, mutating into stronger forms with each rung ascended.
Unit 137 – The Walking Caltrop
Once a loyal modron, now a silver-spiked outlier, Unit 137 marches through the planes — jagged, introspective, and very much armed.
Subclass: Hellfire Array
Unit 137 reconfigures into a living weapon platform, unleashing precision infernal blasts and scorching zones with Baatorian energy.
Subclass: Havoc Subroutine
Engaging frontline combat protocols, Unit 137 transforms into a spiked chaos engine that disrupts enemy lines with rolling violence.
Subclass: Memories of the Source
Haunted by fractured logic and cosmic truths, Unit 137 channels forgotten order into precognitive buffs and cryptic battlefield insight.